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Kevin Kaufman
Kevin Kaufman
Animator at Giant Enemy Crab
Seattle, United States of America

Summary

Yo, I'm a 3D Animator artist based in Seattle, Washington. I currently work on an independent tactical multiplayer first person shooter called Due Process . My goals is to make cool shit.

Email: ddrkeby@gmail.com

Skills

3D AnimationRiggingCharacter AnimationAnimationAnimation Planning

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unity
Unity
PlasticSCM
PlasticSCM

Reel

Productions

  • Dueprocesswallpapers
    • Video Game
      Due Process
    • Year
      1960
    • Role
      Animator
    • Company
      Giant Enemy Crab
  • Header
    • Video Game
      Republique
    • Year
      2013
    • Role
      Animation Intern
    • Company
      Camouflaj

Experience

  • Due Process at Giant Enemy Crab
    Seattle, United States of America
    September 2014 - Present

    Responsible for creating Character/Weapon rigs and the animation pipeline as well as all animation in the game.

  • Republique at Camouflaj Game Studio
    Bellevue, United States of America
    January 2014 - April 2014

    Animation Intern.

    Cleaned up and animated motion capture data for in game cinematics.

    Used Face Wear tech for facial motion capture for face time cinematics.